The only purchases are related to the skins, the battle pass (with the opportunity to buy the levels) and bonuses that allow you to have rewards guaranteed in the Rift. Grubb reiterated that is free to play there is no possibility to proceed with the purchase of equipment or bonuses for the experience and that the only way through which you can become stronger is simply to play. The principal designer Joe Grubb has in fact defended the possibility of making purchases in-game, since in the case of Diablo Immortal there will be no type of advantage for those who use the credit card. ![]() The exclusion of Diablo Immortal from these two markets has not gone down to the development team, which has decided to make some statements regarding the microtransactions present in the game. ![]() What gave rise to everything is the impossibility of distributing the title in Belgium and the Netherlands due to the presence of microtransactions. Over the last few hours, a Diablo Immortal-themed controversy has arisen, Blizzard’s free to play coming in just over a week.
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